Meetings in Second Life…
Conference Island can host a local, national or an international meeting for up to 80 people for less than the cost of hiring a real world conference venue in your home town.
We are an isolated venue with the highest levels of security offered in Second Life. We offer sophisticated meeting places and meeting software not available elsewhere.
Virtual conferencing in Second Life
Conference Island can help conference organizers deliver delegates this sort of experience in Second Life:
Delegates will be met by a hostess who will give them a one hour orientation then convey them to the Hotel on Conference Island where they will sign in and receive casual and formal clothes, a map and a schedule. They will then teleport to the conference.
After the event, a tour guide will give them a tour of the mainland. Typically this would include shopping, sights and a visit to a night club.
From a conference organizer’s viewpoint this is a simple add-on with novelty and flair. Virtual events (drinks, talks, parties) would be conducted after registration but before the conference begins. This gives delegates an incentive to sign up earlier rather than later. For delegates, it allows international networking before the actual event which means that when they do meet other delegates, they have something to talk about other than the technical aspects of xenotransplantation.
Permanent meeting spaces 
Once people in your company have done this together, they’re going to want to do it again.
You might be perfectly happy to visit Conference Island as a regular hang-out for your company. It’s the low-cost, least effort solution.
But you might decide to buy an island and make the development of a virtual headquarters a corporate project. Allow employees across different disciplines to work together with Second Life’s 3D tools on a space that speaks positively about your corporate culture. Or you might decide on a theme and let Conference Island execute the project for you. You could also use it as a way of showcasing your products, remembering that they can be presented in a rendered 3D form the client can walk around.